Looking at the games that I played this time last year, I seem to have been in more or less the same place as I am now. That begs the question of why did I diverge? After too much time spent sifting through too many old blog posts, I haven't quite answered the question but I think it have been a combination of excitement over gridded games which re-awakened the whole basing question as well as a reluctance to give up the old MacDuff company/battalion organization even though the games where I switched to 1 level of unit worked well. The whole thing was probably made worse by the pressure of the looming deadline of a public game.
A test game in progress. Even more spectators than usual look on from the shelves while a stretcher team and nurse await at a small casualty clearing center, center right of the shelving unit.
Anyhow, after some playing about and thinking and revisiting the whole "several wargame companies per regiment" vs "a unit is a unit" debate, I scratched out yet another brief outline, quite similar to what I was doing last year when I merged MacDuff & HofT and started rolling dice. The table was already set up for Blasthof Bridge so I figured that would do as well as anything. So far so good
Its not really MacDuff although it's a single figure game that started there, but its not quite Hearts of Tin either, even though many of the mechanisms came from there. I may need to come up with a new name, but not till its been though the wringer a bit.