tag:blogger.com,1999:blog-2839601747923375105.post1036158777924380510..comments2024-03-28T01:22:13.683-03:00Comments on Battle Game of the Month: Now where was I?Ross Mac rmacfa@gmail.comhttp://www.blogger.com/profile/04053555991679802013noreply@blogger.comBlogger8125tag:blogger.com,1999:blog-2839601747923375105.post-27580097728360803962014-02-27T11:57:15.589-04:002014-02-27T11:57:15.589-04:00Thanks very much! I appreciate the feedback as wel...Thanks very much! I appreciate the feedback as well as compliments. I'll confess there was a time when I sought that magazine look, did geomorphic, contoured terrain tiles etc but once I got into toy soldiers I learned the value not only of simplicity, flexibility and storability but leaving room for the imagination of the viewer.Ross Mac rmacfa@gmail.comhttps://www.blogger.com/profile/04053555991679802013noreply@blogger.comtag:blogger.com,1999:blog-2839601747923375105.post-39402600937575947152014-02-26T16:49:45.745-04:002014-02-26T16:49:45.745-04:00I wholeheartedly agree with Fitz-Badger. A great p...I wholeheartedly agree with Fitz-Badger. A great part of the charm of your photographs of games is the 'home-made' (in the best sense of that term: think 'home made' as opposed to store-bought cake) appearance of your playing surface, terrain and scenery, so that I can imagine myself creating and enjoying a similar game, rather than feeling inadequate and depressed when I see diorama/model railway standard terrain and professionally painted troops at shows or in some magazine illustrations. They have an 'old school', Featherstonian - is there such a word? - feel that appeals to me very much.<br /><br />I, too, enjoy reading your thoughts about your rules and following how you have developed them. arthur1815https://www.blogger.com/profile/12333670394529977263noreply@blogger.comtag:blogger.com,1999:blog-2839601747923375105.post-86363253605732116962014-02-26T08:27:38.333-04:002014-02-26T08:27:38.333-04:00Thanks FitzThanks FitzRoss Mac rmacfa@gmail.comhttps://www.blogger.com/profile/04053555991679802013noreply@blogger.comtag:blogger.com,1999:blog-2839601747923375105.post-14740449151425978682014-02-26T08:23:10.166-04:002014-02-26T08:23:10.166-04:00Thanks, a touch of whimsey? Now that you mention i...Thanks, a touch of whimsey? Now that you mention it, it really does represent my view of that world quite well.<br />I love the lancers sitting patiently on their horses in the open cattle car.Ross Mac rmacfa@gmail.comhttps://www.blogger.com/profile/04053555991679802013noreply@blogger.comtag:blogger.com,1999:blog-2839601747923375105.post-24881689943049810012014-02-26T08:17:41.636-04:002014-02-26T08:17:41.636-04:00For a minute there I was trying to picture a 3 sid...For a minute there I was trying to picture a 3 sided die and thinking those d4 pyrqmids are bad enough. I actually have some d6 with numbers, I could send you some if you would like to sow confusion.<br /><br />I have gone through phases of trying to reduce the range of extremes, my eventual, disturbing, conclusion is that while I was focusing on reproducing reasonable, testable results on a consistent basis what I was actually doing was balancing excitement vs predictability. A tough balance.Ross Mac rmacfa@gmail.comhttps://www.blogger.com/profile/04053555991679802013noreply@blogger.comtag:blogger.com,1999:blog-2839601747923375105.post-69979219815195643292014-02-25T10:44:05.733-04:002014-02-25T10:44:05.733-04:00Do you know, the top photograph - with the train -...Do you know, the top photograph - with the train - really encapsulates all the escapist charm of the toy soldier world. Aaaaah. AlFronthttps://www.blogger.com/profile/03309612957773750838noreply@blogger.comtag:blogger.com,1999:blog-2839601747923375105.post-3373890527076764242014-02-25T03:14:06.322-04:002014-02-25T03:14:06.322-04:00Agree about the potential lumpiness of D6-based ac...Agree about the potential lumpiness of D6-based activation rules. On the other hand, I find such rule systems attractively simple and straightforward, and the big advantage they have over the alternatives - for me - is that I am less likely to get irritated with them and drop them or fudge them in mid-battle. I have chosen to use a D3 system (1-1-2-2-3-3 - I get them from educational suppliers) entirely because double the number of D3s gives you a smaller variance than D6s. If I recall correctly, you have (or had) a rule whereby activation points could be hoarded with an ADC to a limited extent, which must help with the lumps; I have been intending to introduce such an idea but my usual inertia, coupled with a lack of suitable ADCs, has stalled it!<br /><br />I like D3s - since they are printed with numerals instead of spots they are instantly distinguished from normal dice.MSFoyhttps://www.blogger.com/profile/14470241067504971068noreply@blogger.comtag:blogger.com,1999:blog-2839601747923375105.post-56621184645884193022014-02-24T19:55:03.785-04:002014-02-24T19:55:03.785-04:00I always like the way your games look, and your mu...I always like the way your games look, and your musings on rules are interesting.Fitz-Badgerhttps://www.blogger.com/profile/15510866929782142007noreply@blogger.com