tag:blogger.com,1999:blog-2839601747923375105.post3000995224040374451..comments2024-03-28T01:22:13.683-03:00Comments on Battle Game of the Month: History repeating itself.Ross Mac rmacfa@gmail.comhttp://www.blogger.com/profile/04053555991679802013noreply@blogger.comBlogger4125tag:blogger.com,1999:blog-2839601747923375105.post-18524038529092317952011-05-27T22:07:27.838-03:002011-05-27T22:07:27.838-03:00Will do. I have a double size 1812 game set up at ...Will do. I have a double size 1812 game set up at the moment. 26 units vs 22.Ross Mac rmacfa@gmail.comhttps://www.blogger.com/profile/04053555991679802013noreply@blogger.comtag:blogger.com,1999:blog-2839601747923375105.post-66751087739261550362011-05-27T19:04:19.653-03:002011-05-27T19:04:19.653-03:00Ross Mac,
Yet more good ideas! Once you are happy...Ross Mac,<br /><br />Yet more good ideas! Once you are happy with them, let me know and I will add them to the 'Additional Rules' page of the website.<br /><br />All the best,<br /><br />Bob<br /><br />PS. I am slighly better than I was, and hope to be back to normal very soon.Robert (Bob) Corderyhttps://www.blogger.com/profile/13109130990434792266noreply@blogger.comtag:blogger.com,1999:blog-2839601747923375105.post-88418515118707083992011-05-27T14:43:36.296-03:002011-05-27T14:43:36.296-03:00Bob, Hope you're feeling better. Ron and I hav...Bob, Hope you're feeling better. Ron and I have talked about it and what we are going to try next (<i>I say we, due to the hour commute, we are playing solo and discussing the results and what to try </i>) is having pinned units count their targets as being in cover. This will reflect that they are disorganized and wavering in the face of enemy fire and thus less effective. I would think the same could apply to later troops who have gone to ground as some of the unit are no doubt too busy keeping their head down to shoot back. We discussed a -1 but that would make troops in cover invulnerable to fire from pinned units.<br /><br />The other thing we have been playing with is a rule for Elite troops, after all one need's one's Grenadiers! The next thing we are going to try is having Elite units able to remove a pin when activated AND shoot or move.(possibly costing an extra activation point) This reflects their superior training and morale and makes them formidable on the attack as they can press forward more easily.Ross Mac rmacfa@gmail.comhttps://www.blogger.com/profile/04053555991679802013noreply@blogger.comtag:blogger.com,1999:blog-2839601747923375105.post-30256166771459349912011-05-27T13:32:00.168-03:002011-05-27T13:32:00.168-03:00Ross Mac,
Yet another very interesting battle rep...Ross Mac,<br /><br />Yet another very interesting battle report.<br /><br />As you say, going to ground is something that troops did in the late ninetieth century, but not in the earlier part of the century.<br /><br />I think that your idea that before the introduction of magazine rifles 'pinned' troops should have a reduced fire effect makes sense. Perhaps a -1 on all D6 fire effect scores might be the answer? It reduces their chance of destroying an enemy Unit and increases their chance of having no effect.<br /><br />Would this have made a difference in you latest play-test?<br /><br />All the best,<br /><br />BobRobert (Bob) Corderyhttps://www.blogger.com/profile/13109130990434792266noreply@blogger.com