tag:blogger.com,1999:blog-2839601747923375105.post343306136619348381..comments2024-03-28T01:22:13.683-03:00Comments on Battle Game of the Month: Stepping Out Ross Mac rmacfa@gmail.comhttp://www.blogger.com/profile/04053555991679802013noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-2839601747923375105.post-87917665414348185922013-02-19T03:53:48.206-04:002013-02-19T03:53:48.206-04:00Interesting to see the casualties Vs pin/kill. My...Interesting to see the casualties Vs pin/kill. My own ancient rules, that I keep modifying, was based on the fact my 2 favourite rulesets used casualties - anywhere from 2 to 5-6 per unit. And a unit was a single WRG type base. I really like a two step process of disorder/kill or pin/kill or whatever. Which is why I went to writing my own rules with a two step process. One marker per unit was the goal (which I have met). I do like the variations you can do with it as you have mentioned - negate 1 hit by moving back. The possibilities of a 2 step process are great. But I do like the nuances that come from tracking casualties too, so won't be moving away from those rulesets that do. There is no one ruleset! (as you seem to have discovered as well as most).Shaun Travershttps://www.blogger.com/profile/05691522858410783769noreply@blogger.comtag:blogger.com,1999:blog-2839601747923375105.post-34419335964421045122013-02-18T10:04:30.587-04:002013-02-18T10:04:30.587-04:00Yes I like to think of those hard hours of playing...Yes I like to think of those hard hours of playing and flocking and so on as a public duty of sorts, ("but dear.....") It is coming together slowly despite the complete antipathy between glue and myself. I need more hills, and a frame to take the warp out, and figures based to match. But yes again and thanks, I'm starting to be pleased with it.<br /><br /> Ross Mac rmacfa@gmail.comhttps://www.blogger.com/profile/04053555991679802013noreply@blogger.comtag:blogger.com,1999:blog-2839601747923375105.post-35081693336364676972013-02-18T07:31:35.871-04:002013-02-18T07:31:35.871-04:00Good to see you hard at work Ross. I must say, I t...Good to see you hard at work Ross. I must say, I think you've done a fine job on your gridded mat. I love the colours. Conrad Kinchhttps://www.blogger.com/profile/15683395740934527502noreply@blogger.com