tag:blogger.com,1999:blog-2839601747923375105.post6231185676795026803..comments2024-03-28T01:22:13.683-03:00Comments on Battle Game of the Month: Repetative Strain IssuesRoss Mac rmacfa@gmail.comhttp://www.blogger.com/profile/04053555991679802013noreply@blogger.comBlogger4125tag:blogger.com,1999:blog-2839601747923375105.post-2810304636538330682015-07-22T21:09:59.483-03:002015-07-22T21:09:59.483-03:00That is basically what I do now. That is basically what I do now. Ross Mac rmacfa@gmail.comhttps://www.blogger.com/profile/04053555991679802013noreply@blogger.comtag:blogger.com,1999:blog-2839601747923375105.post-69866599801474520122015-07-22T20:27:09.762-03:002015-07-22T20:27:09.762-03:00Why not allow units to voluntarily go to ground? T...Why not allow units to voluntarily go to ground? They may not move, but they ignore infantry hits. This would mean that being pinned is a choice. Conrad Kinchhttps://www.blogger.com/profile/15683395740934527502noreply@blogger.comtag:blogger.com,1999:blog-2839601747923375105.post-38745014792893050882015-07-22T19:54:03.380-03:002015-07-22T19:54:03.380-03:00Well interesting anyway. I'm not really worrie...Well interesting anyway. I'm not really worried about the guys in cover, its the ones that lay out under fire on the veld for hours, or even on the fields of France in August/Sept '14. (and I'm trying to avoid copying Mr B's ideas too blatantly!) But certainly interesting, thanks!Ross Mac rmacfa@gmail.comhttps://www.blogger.com/profile/04053555991679802013noreply@blogger.comtag:blogger.com,1999:blog-2839601747923375105.post-87907228232888943362015-07-22T19:15:24.965-03:002015-07-22T19:15:24.965-03:00Funnily enough I was thinking about this earlier t...Funnily enough I was thinking about this earlier today and how CC The Great War handles it. <br /><br />Infantry shoot 3--2-1-1. <br />The battle die shows Skull-Infantry-Infantry-Blast-Flag-Star. <br />Skull/Blast/Infantry are a hit in close assault. <br />Blast/Infantry are a hit in ranged combat. <br />Flag is a retreat. <br />Star is a miss, but generates a HQ point. <br /><br />So far, so similar to Memoir. However, the way terrains effects the combat dice is different. Rather than reduce the number of battle dice, most terrain allows troops to ignore one or more soldier symbols. A trench for example, allows infantry to ignore two soldier and two flag symbols, which mean that it is very hard to shoot them out of that cover, but they are effectively pinned (i.e. pinned in the mind of the player, rather than mechanically), because to leave the trench without proper support leaves them very vulnerable. <br /><br />Hope this is of some use. <br />Conrad Kinchhttps://www.blogger.com/profile/15683395740934527502noreply@blogger.com