tag:blogger.com,1999:blog-2839601747923375105.post543966978252540217..comments2024-03-28T01:22:13.683-03:00Comments on Battle Game of the Month: Tiny Soldiers: An Elemental 18thC Diversion. (updated)Ross Mac rmacfa@gmail.comhttp://www.blogger.com/profile/04053555991679802013noreply@blogger.comBlogger15125tag:blogger.com,1999:blog-2839601747923375105.post-84216583571050427822012-08-10T07:16:28.082-03:002012-08-10T07:16:28.082-03:00Lex, Sorry, I should have mentioned. I made some c...Lex, Sorry, I should have mentioned. I made some changes after the game last week, these are marked in red on the blog post. The higher melee value now gets a +1 so knight vs knight: no modifier. Knight vs anyone else +1 <br /><br />My pleasure, glad you're enjoying reading.Ross Mac rmacfa@gmail.comhttps://www.blogger.com/profile/04053555991679802013noreply@blogger.comtag:blogger.com,1999:blog-2839601747923375105.post-66237603761756487242012-08-10T05:45:22.717-03:002012-08-10T05:45:22.717-03:00Thanks of lot for your suggestions.
But if knights...Thanks of lot for your suggestions.<br />But if knights have 6 points then they hit every time?<br />Using a D8?<br />By the way i like reading your blog. Always interesting.<br />LexAnonymousnoreply@blogger.comtag:blogger.com,1999:blog-2839601747923375105.post-71373128174756647552012-08-09T08:21:17.361-03:002012-08-09T08:21:17.361-03:00Lex, Its possible though you may need a few extra ...Lex, Its possible though you may need a few extra rules or troop types depending on the period.<br /><br />Just off the top of my head. Many armies were less well organized so I would suggest 8 - 12 units per "brigadier" (sub-general). I would give heavily armoured troops the same -1 against shooting and melee as if they were in cover. Only archers would get defensive fire. <br />I would suggest for melee:<br />knights, cataphracts, elite heavy cavalry: 6, other heavy cavalry, elite heavy infantry 5, other heavy infantry 4. medium infantry, peltasts, auxilia etc , archers, light cavalry 3 , levies , skirmishers 2, <br />Give an extra +1 per die if troops with javelins or lances charging or being charged, and -1 for cavalry fighting against spears or pikes.<br /><br />Let heavy and medium infantry units formed 2 stands deep count 1/2 the 2nd rank stands in melee.<br /><br />That's not perfect but it should work ok as a start.Ross Mac rmacfa@gmail.comhttps://www.blogger.com/profile/04053555991679802013noreply@blogger.comtag:blogger.com,1999:blog-2839601747923375105.post-7010566775654984572012-08-09T04:28:34.291-03:002012-08-09T04:28:34.291-03:00Seems working...
Could it be used also for medieva...Seems working...<br />Could it be used also for medieval and ancient wargaming?<br />Changing line by med. inf.; grenadiers by heavy inf. and so on.<br />What is your opinion?<br />One set of rules for everything would be nice<br />LexAnonymousnoreply@blogger.comtag:blogger.com,1999:blog-2839601747923375105.post-20460345680332855252012-08-07T21:19:37.289-03:002012-08-07T21:19:37.289-03:00Thanks Keith, I hope you do give them a try, with ...Thanks Keith, I hope you do give them a try, with or without some tweaking to suit yourself. I'd like to hear how that goes, good and/or bad. I've made 2 small changes after the weekend's game, they are marked in red. Any questions or if there are comments that you would prefer to make direct, drop me a line at rmacfa@gmail.comRoss Mac rmacfa@gmail.comhttps://www.blogger.com/profile/04053555991679802013noreply@blogger.comtag:blogger.com,1999:blog-2839601747923375105.post-89427240498125759112012-08-07T16:29:45.226-03:002012-08-07T16:29:45.226-03:00Thanks for posting these Ross. Some great ideas an...Thanks for posting these Ross. Some great ideas and tempting to try out.<br /><br />Keith.Keith Flinthttps://www.blogger.com/profile/12903769462646267048noreply@blogger.comtag:blogger.com,1999:blog-2839601747923375105.post-106108695535849202012-08-02T15:16:45.375-03:002012-08-02T15:16:45.375-03:00Good question, Jeff! Actually the others should no...Good question, Jeff! Actually the others should not have a shooting range at all, their mounted fire is included in combat resolution. That's why I need editors!<br /><br />The hit infantry on a 6 probably over rates the effect of skirmishing hussars, cossacks and turks but hopefully is not a big danger and a poor enough use of fast cavalry to avoid abuse especially since it is move 24" OR shoot.Ross Mac rmacfa@gmail.comhttps://www.blogger.com/profile/04053555991679802013noreply@blogger.comtag:blogger.com,1999:blog-2839601747923375105.post-40814447812376458672012-08-02T14:56:02.150-03:002012-08-02T14:56:02.150-03:00Ross,
Why do Hussars get a 6" shooting range...Ross,<br /><br />Why do Hussars get a 6" shooting range when all other mounted are limited to 3"?<br /><br />Move 24" and shoot 6", eh?<br /><br /><br />-- JeffBluebear Jeffhttps://www.blogger.com/profile/05171345165563779232noreply@blogger.comtag:blogger.com,1999:blog-2839601747923375105.post-12258276621344409152012-08-02T12:30:36.848-03:002012-08-02T12:30:36.848-03:00Thanks Ross.Thanks Ross.Cesar Pazhttps://www.blogger.com/profile/10667136720001247288noreply@blogger.comtag:blogger.com,1999:blog-2839601747923375105.post-43562385654489357642012-08-02T12:28:23.859-03:002012-08-02T12:28:23.859-03:00Cesar, you are probably right. There may also be a...Cesar, you are probably right. There may also be a need for a distance penalty though I would prefer to avoid it. The intent is that once properly formed a Brigadier should be able to advance and fight his brigade but that it may take a few turns to complete deployment and if the brigade formation gets broken up it may not always be able to move all units. Normally I would expect 3 to 6 units per brigade + a battalion gun. <br /><br />Yes a point is required to shoot but not to defend in melee.Ross Mac rmacfa@gmail.comhttps://www.blogger.com/profile/04053555991679802013noreply@blogger.comtag:blogger.com,1999:blog-2839601747923375105.post-78292044715142414582012-08-02T12:07:36.877-03:002012-08-02T12:07:36.877-03:00Ross: I think you will have to provide some guide ...Ross: I think you will have to provide some guide to control relationship between Brigadiers/Units in order to maintain the balance of the game. <br />And: Is it necessary to spend a PIP to order a unit or formed to shoot?Cesar Pazhttps://www.blogger.com/profile/10667136720001247288noreply@blogger.comtag:blogger.com,1999:blog-2839601747923375105.post-12544316504426756482012-08-02T11:21:25.181-03:002012-08-02T11:21:25.181-03:00Well we could probably rework it into one compound...Well we could probably rework it into one compound question but the answer would still be. "No, that was a typo" Now fixed.<br /><br />Thanks.Ross Mac rmacfa@gmail.comhttps://www.blogger.com/profile/04053555991679802013noreply@blogger.comtag:blogger.com,1999:blog-2839601747923375105.post-74730949525990627492012-08-02T11:17:51.200-03:002012-08-02T11:17:51.200-03:00Hopefully and anything missing for a scenario can ...Hopefully and anything missing for a scenario can be easily added. It seemed to me that we had some good games with the HofT draft that used these basic mechanisms.Ross Mac rmacfa@gmail.comhttps://www.blogger.com/profile/04053555991679802013noreply@blogger.comtag:blogger.com,1999:blog-2839601747923375105.post-15342098609145242802012-08-02T11:07:08.925-03:002012-08-02T11:07:08.925-03:00Hi Ross,
Just what I needed, another set of easy r...Hi Ross,<br />Just what I needed, another set of easy rules to tempt me into another period. I already had to fight like hades to resist forming RCW armies when those rules appeared. Ah well, this too shall pass... but there's something about armies in tricornes... but who's going to paint them...<br /><br />One question: are battalion guns supposed to only have one range band? 6” 5,6 12” 5,6<br />Is that because they weren't as effective at firing grape/cannister?<br />Ok, that's two questions. picky picky.<br /><br />Regards,<br />JohnThe Ferrymenhttps://www.blogger.com/profile/07741552972862333515noreply@blogger.comtag:blogger.com,1999:blog-2839601747923375105.post-11989195192941601042012-08-02T00:50:13.136-03:002012-08-02T00:50:13.136-03:00You know, I think this is very much on target, esp...You know, I think this is very much on target, especially for the shear quantity of 10mm battalions I have been amassing - but I also expect they will be good fun for smaller battles. Everything important looks to be there.Lentulushttps://www.blogger.com/profile/07748125314815303831noreply@blogger.com