tag:blogger.com,1999:blog-2839601747923375105.post5730779794733149808..comments2024-03-28T01:22:13.683-03:00Comments on Battle Game of the Month: Like a Lemming to the SlaughterRoss Mac rmacfa@gmail.comhttp://www.blogger.com/profile/04053555991679802013noreply@blogger.comBlogger11125tag:blogger.com,1999:blog-2839601747923375105.post-63636108727138342282012-06-03T16:08:26.207-03:002012-06-03T16:08:26.207-03:00Dear Ross,
First, let me congratulate you on makin...Dear Ross,<br />First, let me congratulate you on making it out of the crawl space in one piece!And secondly.... The report on the battle was fun and informative. Good work.<br />JerryCelticCurmudgeonhttps://www.blogger.com/profile/17687177512999052331noreply@blogger.comtag:blogger.com,1999:blog-2839601747923375105.post-89605888959378568132012-06-02T19:21:46.666-03:002012-06-02T19:21:46.666-03:00Something else I thought about briefly was deployi...Something else I thought about briefly was deploying 3 HQ and assigning troops to them. The HQ could be labelled Left, Center and Right and cards assigned accordingly. But 1 game isn't enough under my belt to get me wandering too far a field (yet).Ross Mac rmacfa@gmail.comhttps://www.blogger.com/profile/04053555991679802013noreply@blogger.comtag:blogger.com,1999:blog-2839601747923375105.post-25810744796421520842012-06-02T19:04:46.193-03:002012-06-02T19:04:46.193-03:00" I'd rather analyse the field of battle ..." I'd rather analyse the field of battle and devise my own."<br /><br />I have been pondering a M44 style of zoning for battles, but with the provision that a player gets to choose how to divide the table up from their point of view (within some limits, of course). So your right flank sector may not be the same as the corresponding enemy left flank sectorKaptain Koboldhttps://www.blogger.com/profile/17082772546044655044noreply@blogger.comtag:blogger.com,1999:blog-2839601747923375105.post-33041698574944472222012-06-02T19:01:59.566-03:002012-06-02T19:01:59.566-03:00Yes I was wondering how comfortable I would be wit...Yes I was wondering how comfortable I would be with the ancients rules. For WWII its as much about Combat! and a handful of personal memoirs from people like Robert Crisp and Farley Mowat than anything more serious so while I can see some things missing that I'm used to FAO's, flanks, esp on armour, arcs of fire etc, but as long as there is a point to blasting people with big guns but still a need to send the infantry in, and a point to cover and tanks, I'm happy enough to assume that maneuvers and fire and all sorts of stuff are going on below the grain in addition to what I do as a player. BUT, when we get to the 20th C, I'm really just playing "army men" anyway, so its all good.<br /><br />-RossRoss Mac rmacfa@gmail.comhttps://www.blogger.com/profile/04053555991679802013noreply@blogger.comtag:blogger.com,1999:blog-2839601747923375105.post-86137768396196395182012-06-02T18:38:42.015-03:002012-06-02T18:38:42.015-03:00I really can't get comfortable with M44 in the...I really can't get comfortable with M44 in the way that I have with CCA and CCN. Discussing this with Martin and John the other night we concluded its because we are too aware of the compromises in the system for a WW2 game as we are all fairly knowledgeable about the period. In contrast, none of us profess to knowing more than two-fifths of bu**er all about the earlier periods...Tim Gowhttps://www.blogger.com/profile/00561988214539953646noreply@blogger.comtag:blogger.com,1999:blog-2839601747923375105.post-78258312635418964352012-06-02T17:46:50.427-03:002012-06-02T17:46:50.427-03:00Yeah, he's impatient and dangerous. But mostly...Yeah, he's impatient and dangerous. But mostly to my own side!Ross Mac rmacfa@gmail.comhttps://www.blogger.com/profile/04053555991679802013noreply@blogger.comtag:blogger.com,1999:blog-2839601747923375105.post-38432618101607402672012-06-02T17:46:22.679-03:002012-06-02T17:46:22.679-03:00DC, yes, the Mg & mortar rules are free on the...DC, yes, the Mg & mortar rules are free on the web. Essentially they are assigned to infantry units. A unit which does not move can use the heavy weapon instead of its regular fire. The mortar is pretty light weight, I think it may be meant as a 50/60mm one rather than an 81mm/3". I have proposed that we use the mortars as artillery next time, the anti-tank guns as the new anti-tank guns and the 105's as new longer range artillery which can be zeroed in on a target. There is also mobile artillery which would be good for using those Wespes and SU's.<br /><br />Not much danger of getting hooked into the Napoleonic one.Ross Mac rmacfa@gmail.comhttps://www.blogger.com/profile/04053555991679802013noreply@blogger.comtag:blogger.com,1999:blog-2839601747923375105.post-13546020437470612982012-06-02T17:41:54.526-03:002012-06-02T17:41:54.526-03:00Bob, to my great surprise, I found that I didn'...Bob, to my great surprise, I found that I didn't mind the cards in practice. I liked the way there didn't seem to be any "turns" per se, rather a series of moves and counter moves. A little reminiscent of Crossfire actually but also reminiscent of Charge! in as much as there is no fixed time and ground scale. We are thinking about adapting some ideas from Overlord by putting a Battlegroup HQ in each sector and either allowing extra cards or else allowing for sectors without a card to roll a die as per the Overlord rules allowing the chance of an initiative move but with risk.<br /><br />I have been keeping an eye on the development of Mombat and hope it goes well.Ross Mac rmacfa@gmail.comhttps://www.blogger.com/profile/04053555991679802013noreply@blogger.comtag:blogger.com,1999:blog-2839601747923375105.post-59856792161327259432012-06-02T17:27:37.525-03:002012-06-02T17:27:37.525-03:00Hi Ross,
I almost forgot - loved the comment abou...Hi Ross,<br /><br />I almost forgot - loved the comment about the 'Inner Berserker'!<br /><br />All the best,<br /><br />DCDavid Crookhttps://www.blogger.com/profile/02497436789811496047noreply@blogger.comtag:blogger.com,1999:blog-2839601747923375105.post-74110409373946472482012-06-02T17:26:05.984-03:002012-06-02T17:26:05.984-03:00Hi Ross,
Mortars and MGs in Winter War? That has ...Hi Ross,<br /><br />Mortars and MGs in Winter War? That has just gone onto my 'to get' list.<br /><br />The game looked fun and the models were very nice looking indeed - the Valiant figures are especially good looking fellows.<br /><br />The basic game for me has always been almost a game about war rather than a war game although it has the advantage of being fast and simple to pick up. Using some of the core mechanics and re-engineering them into a more familiar war game style format it relatively straightforward and works very well indeed - as Bob has proven with both MOMBAT and MOB. I own a big chunk of Memoir 44 kit and as it stands at the moment it is an expensive scenario generator for use with my blocks (funnily enough it feels better using them rather than the kit you get with the game)rather than self contained system!<br /><br />And yes you are right about the slippery slope - and guess what? The Napoleonic rules are a better tactical set that feel more like a war game.<br /><br />Go on, you know you want to!<br /><br />All the best,<br /><br />DCDavid Crookhttps://www.blogger.com/profile/02497436789811496047noreply@blogger.comtag:blogger.com,1999:blog-2839601747923375105.post-30072537371904893442012-06-02T15:45:57.255-03:002012-06-02T15:45:57.255-03:00Ross Mac,
It was playing MEMOIR '44 (M '4...Ross Mac,<br /><br />It was playing MEMOIR '44 (M '44) that made me realise that it was possible to write a simple but effective fast-play set of WW2 wargames rules ... hence MEMOIR OF MODERN BATTLE (MOMBAT) that uses the 'gimmicky' dice but not the tactical playing cards or the left/centre/right delineation of the tabletop.<br /><br />Another major difference between M '44 and MOMBAT is the separation of the Artillery Fire phase from the other combat phases. This is something that I picked up from Joseph Morschauser's rules ... and liked because it makes players use artillery properly.<br /><br />I am currently re-drafting my MEMOIR OF BATTLE (MOB) rules to accommodate some changes that I think were needed (the are mainly to ensure that the combat system reflects both a Unit’s quality and any decline in that Unit’s strength as it suffer attrition), and if they work they will be incorporated into the next version of MOMBAT which has the working title of MOMBAT 2.<br /><br />All the best,<br /><br />BobRobert (Bob) Corderyhttps://www.blogger.com/profile/13109130990434792266noreply@blogger.com