tag:blogger.com,1999:blog-2839601747923375105.post955303624049381093..comments2024-03-28T01:22:13.683-03:00Comments on Battle Game of the Month: Tweaking with a Sledge HammerRoss Mac rmacfa@gmail.comhttp://www.blogger.com/profile/04053555991679802013noreply@blogger.comBlogger6125tag:blogger.com,1999:blog-2839601747923375105.post-89740736888276076712018-03-24T22:44:00.069-03:002018-03-24T22:44:00.069-03:00It is indeed. A few shrubs aren't much value b...It is indeed. A few shrubs aren't much value but a few memoirs I've read seem to indicate that the ditches and banks that accompanied the lines of trees along the roads made pretty good cover. Still I tied myself in knots trying to find a simple way to differentiate between fortifications and improvised cover. Still under consideration but it'll probably only come in during assaults. Trying to decide what to do with the effect of lyddite vs shrapnel in a fast simple game was also a thorn. etc Ross Mac rmacfa@gmail.comhttps://www.blogger.com/profile/04053555991679802013noreply@blogger.comtag:blogger.com,1999:blog-2839601747923375105.post-50000756600852941422018-03-24T22:36:58.843-03:002018-03-24T22:36:58.843-03:00Thanks Jerry.Thanks Jerry.Ross Mac rmacfa@gmail.comhttps://www.blogger.com/profile/04053555991679802013noreply@blogger.comtag:blogger.com,1999:blog-2839601747923375105.post-88456938364580515532018-03-24T21:02:51.289-03:002018-03-24T21:02:51.289-03:00Indeed, can soon feels like Should or must.
Indeed, can soon feels like Should or must.<br />Ross Mac rmacfa@gmail.comhttps://www.blogger.com/profile/04053555991679802013noreply@blogger.comtag:blogger.com,1999:blog-2839601747923375105.post-38026105454981440522018-03-24T16:45:21.316-03:002018-03-24T16:45:21.316-03:00I also recently managed to tie myself into knots o...I also recently managed to tie myself into knots of horrific complexity with modifiers and varying weapon effects against different types of target. I couldn't understand the resulting combat table, which is never a good sign!<br /><br />The only thing with the 'half casualties' thing is that it is a very decisive effect, so you need to think carefully about what sort of cover might offer such a huge degree of protection.<br /><br />I suspect a few trees and bushes don't offer quite such good cover in real life..<br />Martin Rapierhttps://www.blogger.com/profile/16788664847205341619noreply@blogger.comtag:blogger.com,1999:blog-2839601747923375105.post-44644201074575721852018-03-24T07:59:23.507-03:002018-03-24T07:59:23.507-03:00Ross,
As always your post has let us into the thou...Ross,<br />As always your post has let us into the thought processes that drive your games. The metacognitive parts are, indeed, mighty interesting and have whetted my appetite to see how today's game is going to resolve itself.<br />JerryCelticCurmudgeonhttps://www.blogger.com/profile/17687177512999052331noreply@blogger.comtag:blogger.com,1999:blog-2839601747923375105.post-42391724908217937532018-03-23T20:28:27.276-03:002018-03-23T20:28:27.276-03:00Those +1's and -1's do always seem to lead...Those +1's and -1's do always seem to lead to that slippery slope of complexity.Peterhttps://www.blogger.com/profile/02918057670249529750noreply@blogger.com