Viewer's Choice Celebration MiniCampaign

It has now been over 20 years since I launched "With MacDuff On the Web" and nearly 10 years since I launched my 2 blogs: Gathering of Hosts and Battle game of the Month.

To celebrate the years and the friends and the million hits I've decided to run a 3 game mini-campaign in late October. By popular vot e it will be set in the mid 18th Century.

ATLANTICA: 19th C "Colonial" Campaigns in an Imaginary Land

** UNDER CONSTRUCTION **

In progress. Separate pages will be created for each of the wars. 



Northern Atlantica. The chief native Atlantican power is Kyuquat in the north. Kapelle is technically a satellite of Kyuquat but is largely independent and contains a large percentage of people of mixed race. Oerberg in the south-east was formed during the mid 19thC by immigrants, largely from Oberhilse who have mixed with the Atlantican population.



South Atlantica (Neuland was the old name used by the first Europeans) The chief powers are Faraway, Oberhilse and Hougal with various loosely organized peoples in the North West.


SUMMARY of 19thC WARS
THE 1st ORIGAWN WAR (South Atlantica) 1838-1845. Faraway vs Oberhilse over control of resources in the Origawn Territory. Ended in a treaty after failure of either side  to achieve victory. Normally considered to include the Blue River Rebellion.
The Last Battle of the War


THE KYUQUAT WARS (North Atlantica). Started with FTC company backed by Faraway vs the Brethren of the Coast in 1843 but expanded to include Kyuquat and the inland tribes and ended with the establishment  of the Kapelle Territory in 1865 and the dissolution of the military and governmental side of the FTC .

Game from Spring of 2018 (report)
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THE 2nd ORIGAWN WAR  (South Atlantica)
 aka The Origawn or Nprthern Rebellion.
1868-77



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THE OERBURG WARS. (North Atlantica) Attempted assimilation of Oerberg Free State.





1 comment:

  1. I use dice to decide geographical feature for each hex in my imaginary lands of Bogavania, Beerstein and Fezia. I hadn't thought of using dice to make the coast.

    The use of dice to create lands (and also details about royal or prominent families - as in Tony Bath's work) is very rewarding as our little world's create their own character.

    James O'Connell, of Quantrill's Toy Soldiers

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