EXERT FROM APPENDIX 1 from Don Featherstone's Battles With Model Soldiers
(The book that got me started.)

"Nothing in these pages is a dictate, no word says you must or you shall do it this way. On the contrary, the book sets out from the very beginning to stimulate the reader to think for himself, and to use what he has read merely as a foundation for efforts and ideas which reflect his own temperament and character. Only in this way will he obtain maximum satisfaction from the hobby of battling with model soldiers."

-Don Featherstone 1918 - 2013

Thursday, April 28, 2016

Still Playing Around

Not much hobby time this week but I'm still here. I haven't gotten far but I have started to replay the scenario as part of my effort to find a place and purpose for the 40mm mid 19thC lads.   
Trying out one new proposal: 12 x 40mm infantry or 6 cavalry in a single rank.
One of my ideas was to 'zoom in" with the big figures using units with a larger foot print and thus longer moves and ranges with fewer units on the table. I have been renovating these units into 12 figure units deployed 2 deep to fit a 4" grid. My pre-existing units though varied from 12 to 24 figures so I fudged 18 figure units and deployed one per scenario rather than the 2 units per scenario unit which I did with the 1/72nd ACW armies.  It looked ok but I had to borrow troops from earlier and later periods such as the War of 1812. I have no interest in adding another 200 or more figures, especially not to play quick games.

OK I was once influenced by George Jefferys'  scale arguments and played WRG's 1685-1845 rules which had 1 rank battalions. I deployed my currently planned 12 figure units in a single rank. It still looked fairly good but I had trouble fitting 6 battalions on the table. I decided to just try what I have been preparing for the grid but off grid.

and the current planned standard: 12 x40mm figures in 2 ranks or 4 cavalry in 1.
This doesn't look quite as good as either of the other options but the basic forces are almost done, its easily and quickly deployed or put away and the small number of units should keep the games short. The game is barely under way. By Saturday I'll have a better idea if I need to rethink or push on.

(Note: For this game I am using a 3" length rather than 60mm. The visible grid is 4" which would have been a good "length" now that I think of it....)


  1. Hi Ross,

    Couple of questions:
    1. The artillery in the foreground seems to have two guns and one limber. Is that right?
    2. Your grouping of five cavalry: is that a troop, squadron or regiment?

    The battlefield looks like a lot of fun. Well done.


    1. Thanks Jerry, seems a bit perverse to me to be using my larger figure for the smaller game but it seems to work for quick games.

      1. The artillery will one day have their own limbers. That's one of the 2 main reason's to hold the infantry units to 12, so I can get back to painting limbers and sappers and etc etc. In the picture there are 2 guns each with 1/2 of the limber of the Horse Artillery rocket battery.

      2. The 4 man cavalry units are squadrons with most regiments being a measly 2 squadrons each and some not even that in the field.