Quick and easy, but engaging. That was my goal and the first test game did that. The question is, "Will it do it again?"
![]() |
The cavalry, without orders, rest their tired horses and watch the battle on the hill from afar. (How many 1's can one roll in a row?) |
![]() |
The French infantry are tired but face the allies. However, the firefight does not last long and the French are suddenly running. |
So? Conclusion?
Basically, this game met the criteria that I set out. There were the usual interruptions and splitting the game into two sessions but the game was enjoyable with engaging action and decisions to make. The setup, play to the finish and and the cleanup, added up to about 3 hours. The 4 stands of 4 infantry were definitely what I wanted and I can't exactly remember why I switched to 3 bases of 6, probably it was to get the flag in the centre and to shorten the foot print of a battalion so I could field more battalions on my 5'x5' table.
Anyway, that's just one game, and more games are needed before I reach a "final" decision. So, I'll just have to get some more games on the table!