EXCERPT FROM APPENDIX 1 from Don Featherstone's Battles With Model Soldiers
(The book that got me started.)

"Nothing in these pages is a dictate, no word says you must or you shall do it this way. On the contrary, the book sets out from the very beginning to stimulate the reader to think for himself, and to use what he has read merely as a foundation for efforts and ideas which reflect his own temperament and character. Only in this way will he obtain maximum satisfaction from the hobby of battling with model soldiers."

-Don Featherstone 1918 - 2013

Saturday, October 24, 2015

Right question, wrong answer

OK I'm back after a hectic week. This evening I tried replaying last game but using the Tin Army with ACW regiments. It felt wrong,  and was over waaay too soon to make it worth deploying 102 stands of miniatures when I could have played exactly the same game with 10 stands.

After a bit of thought I remembered that I used to let HofT units share hits amongst stands and only once every stand had 1 less hit than the maximum did I start removing stands as more hits came in. Its a small step to go back to that but make it simpler by just tracking up to 12 hits per average unit and then removing the whole unit.  Problem solved.

As long as I was tinkering and since I want to restore some ability to recover but  DO NOT want to go back to infinite rallying, I inserted my usual version of Grant's old rule of merging two half strength units. One unit comes off and counts as lost for army morale while the other is restored to full strength.

I should test this but its time for something different. What? Not sure yet, there is a backlog of games to be played but after most of a week away, it'll be a few days.

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