Alas and alack! It did not take very many turns before I realized that I needed more work on the ships and the rules.
When I played the quick 1 on 1 encounter last year, there was a lot of improvising and it was a VERY quick game.
One of the problems was trying to get the figures to stand up on a lumpy ship. Another was that the setting and storyline seemed to need a bit more complexity with so few figures and little maneuvering with only 2 ships. Various obstacles made it hard to match up opponents, but with so few figures, it was easy to improvise.
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A sudden fog began to form and with rocky shoals on one side and a rocky coastline on the other side of the shore, a truce was called and the ships headed out to sea with agreement to meet again and finish the affair |
It didn't take long today for me to realize that I have to modify the ships to have a smoother deck for the figures stand on and make it easier to match opponents, or come up with another approach. The usual committee of 3 has been appointed to look into the matter.
If I get a sudden solution, the battle will start again, if not. I'll adjust the table and do something else.