There's been an almost unprecedented run of things like an entire day without rain, a broken kitchen drain for me to replace and umh 2 naval games at Ron's.
|The merchantmen in the foreground are 2d printed cutouts.|
Last Friday I got to try his latest effort, a very effective kluge of Sails of Glory and Wooden Ships to allow us to use the beautiful ships and easy combat system on his hex mat. The scenario was the wagon train from CS Grant's Scenarios for Wargames translated to a naval convoy situation. I drew the French fleet trying to get a vonvoy through. The game was proof that you can lose a game decisively and still have fun.
Having left my reading glasses behind (not on purpose) I went back yesterday and as long as I was there.....
This game was Two Sides of a River from Programmed Scenarios with shoals substituting for the river, inspired by 1 of Cochrane's exploits iir. My outgunned and split RN squadron was tasked with preventing the French from getting through in force. I lost a frigate but took a ship of the line and sank a frigate. That left me with a ship and 2 frigates chasing 1 and 1 as they left the strait. The victory conditions were a bit vague as to what constituted an effective force on his part but my force was certainly not destroyed so we called it a draw. Great game though, tense up to the end.
Hopefully tomorrow I will get pictures of the Atlantica game uploaded and Part 1 written up.