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Some of My Too Often Changing Rules - 5 May 26. Available to view and download.

A list of links to selected wargame rules that I have written or am still developing.

1. A Gathering of Hosts. An updated version of these Morschauser inspired rules that I started working on around 2015. The plan, once again, is to use the same rules for three collections: my vintage 25mm medieval/fantasy armies, my 40mm Prince Valiant collection and my 40mm 16th Rough Wooing armies.


2. IN THE DAYS OF KING ARTHUR




3: Rough Wooing 16thC Wars of Henry VIII


 A Whiff of Dice. A set of Horse & Musket rules, under constant fiddling, as is its cousin, currently under the title Ross's Quick Play Horse & Musket Rules available here. Eventually there will be ONE set of simple/quick Horse & Musket era rules.



The Plastic Army of the Potomac.  (Updated May 2026 ) A simple game for Divisional to small Corps sized American Civil War battles, 

OLD STUFF

The Square Brigadier.  A set rules primarily for Small Wars on the frontiers of Empires in the  period of roughly 1870-1910 but adaptable forwards or backwards. Its is designed to be played on a square grid but can be easily adapted to hexes and to use with a ruler instead of a grid.



 






One Page Quick & Easy:  Pike & Shot.

Original With MacDuff to the Frontier Colonial Rules as published in the Courier
Original With MacDuff to the Frontier French & Indian War variant as published in the Courier (digital copy pending.

Original (Jan 2003) Morschauser Meets MacDuff  Quick Play Horse & Musket era rules (predecessor of Hearts of Tin)

2. With MacDuff to the Frontier  published in the Courier in 1997.  I belief online versions of the Courier are available but I've lost the link 
A game from Nov 2021.




6 comments:

  1. One page Pike and Shot.
    Excellent rules. Question about melee:
    which units use 3 dice? which units use 2 dice?
    Thanks for the clarification.
    Lex

    ReplyDelete
    Replies
    1. Lex, "3d6 per pike & shot, highlanders or cavalry unit fighting to front, dragoons, commanded shot, clubmen and inferior cavalry roll 2d6." Inferior cavalry is a judgement call.

      Delete
  2. The Square Brigadier rules seem to have been deleted!

    ReplyDelete
    Replies
    1. Ah....,. I don't use the grid anymore but I'll put the Sq Brigadier back on the list

      Delete
  3. Ah!... It wasn't a quick decision. Technically, I still have a game in a box (gridded with terrain painted on, 2 18mm plastic (1870 Fenians vs Canadians) for emergency evacuations or being put into a home when I reach my 90s, but it lives in the cupboard.

    On my main, now smaller, table, I decided to play with fewer but larger linear units. Having a linear unit taking up 2 squares became awkward, especially with opponents being on an angle. It came down to choices for 18/19thC games: small units(or small figures) on the grid, or else long lines and fewer units with a measurement stick etc

    It's working for me now, but 10 years from now? Who knows?

    ReplyDelete