Today, that was the sort of game that I felt like playing.
|Reconnaissance in Force|
So, having recently found a better home my 45 year old 30mm Quebec figures where they will be seen and played with (Look for guest photos of them at BIG Bushy Run game later this fall), and thus been able to resurrect my plans for a 40mm "Not Quite the War for Acadia" campaign, I turned there. Alas I haven't started that resurrection yet either, and its also a mess with no decision on rules and organization: Square Brigadier or go off grid with Hearts of Tin or with MacDuff?
|From a 2016 MacDuff game (link).|
Now, my revived 54mm collection was designed for just such games with each unit being a "Company" but when I increased the size of the grid and moved the setting to Origawn, I somehow decided to treat units as battalions and aim for battles not semi-skirmishes. After all, who assigns a full brigade or more to escort a couple of wagons?
I started to feel constrained by my own attempts to rationalize my collection. This had been picked last fall to once again retake its original place as my "go to" collection, capable of doing any sort of game according to my mood and allowing me to add what I felt like and paint as many uniforms as possible. Obviously I had accidentally led it off the tracks while trying to rationalize the rules, setting and painting plans. I was now constrained by self imposed restrictions such as "I have too many battalions in bearskins and shouldn't paint more of the same Zouaves and so on.
The solution was simple.
|The convoy proceeds according to the book despite being in friendly territory.|
When in doubt, follow your heart.