Monday, April 21, 2025

Somewhere in Flanders, 1793

My 1793/94 Flanders campaign armies having spent most of the last 3 years in Brittany, the West Indies and Egypt, I thought they might want to head back to their original fields to have another go at a quick & easy, generic, set of Horse & Musket rules.   (More on these rules later, but this 1st game finally gave me what I've wanted but its only 1 game......)


The 40mm figures were all converted from other things. For many, it was mostly just a new homemade head with a 1790's hat added to homecast Prince August SYW or Meisterzinn Napoleonic castings. The exceptions were mostly the British light dragoons converted from Scruby ACW cavalry and my F&IW Highlanders that I had had cast more than 25 years ago.

The scenario was Scenario 13 from C.S. Grant and S. Asquith's Scenarios For All Ages. The opposing armies march on with orders to find and seize a ford over the river. Six markers were placed on the board, one marked as the ford. When a unit reached a marker, they could peek at it. If there were 2 players, they'd have had to guess what the other player found out when they reached the marker. 

Playing solo, I didn't bother trying to fool myself but as it happened that 5 of the 6 markers had been checked and none of them were the ford. Both sides realized that the marker at the extreme end of the table had to be the ford and the race was on!   

The Highlanders got there first on a turn where the British got the initiative, but they didn't quite have enough movement to cross over and deploy into line but the French were close on the other side. They deployed and poured a heavy fire into the Highlanders struggling through the water.   


There wasn't much for either side to do but blast away and bring up support. 

The sun was starting to sink towards the horizon and casualties were heavy on both sides but the British general sensed that the French were wavering and ordered the Highlanders to form column and have another go at the ford.

HUZZAH!!!

Both sides had taken heavy casualties but the French had taken slightly more, as well as their battery which had been shattered by the Royal Artillery. It was time to call back his men and retreat while he still had an effective rearguard.



11 comments:

  1. Looking good! Despite retirement, I haven’t pulled a solo game together in quite a while …

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  2. A fine opening to a campaign, Ross! The British have carved out a beachhead - now it's Ho! for the interior!
    Cheers,
    Ion

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  3. Great looking game.
    Alan Tradgardland

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  4. I haven't tried this scenario - it looks good for a Solo game, though possibly more interesting for two players. Your late 18th Century figures look great.

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    1. One of my favourite periods. When I upsized and sold my 15mm 1790s armies for the same campaigns, I swore I wouldn't redo them in 40mm. Oh well.....

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  5. Very nice looking game and the highlanders in particular look most splendid!

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  6. Great looking game and report 👍🏼, Ross. Sounds like you may have found those rules you were seeking, with luck 🙏🏼✔️✔️✔️

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