Click on pictures for larger size. Depending on your machine, you can use your figures to enlarge or shrink the picture, or there may be a '+' on the picture which will expand again and allow you to slide the large picture to see all of it. Click on the header arrow pointing left to go back to the regular screen.

Sunday, August 9, 2020

Closer to Home

 That's better!  

The inner call to free my 54's from the grid and to restore the infantry to their original 8 figure units, some of which date back to the 1990's and MacDuff to the Frontier, has finally won the hearts and minds battle, and now appears to have finally led to a real contender for a set of rules that will allow me to play interesting, full scenarios on my pint size table with enough units and figures to satisfy me.  

End of Turn 3 of the current game.

The last three attempts all had something to offer but each suffered from some critical failures, not engaging enough, too abstract, too obviously derived from current copyrighted games (Did anyone notice the battlecry dice in some of the photos in the last post?), too tedious/repetitive/indecisive/etc, or just didn't use my old 8 figure infantry unit standard that I would like to revive. 

Three turns in is a little early to call success but so far it IS promising. More in a day or so.

Saturday, August 8, 2020

Reset!

 After a lot of interruptions  calls to duty, and rejected reorganization and rules variants, I finally got to play the game today.  More on the end result later but here's a quick look.

The initial Rebel attack suffered heavy losses followed by a flank attack by Dominion cavalry.

A renewed assault fared a little better but ran out of steam when command control issues held up the reserves. This enticed the Dominion General to launch an attack by the Highlanders supported by cavalry and artillery.

The Rebel reserves finally made it to the front, threw the highlanders back and followed up, threatening the vital central hill.
\
Concentrated firepower halted the attacks and as the line wavered, the Gentlemen Pensioners charged home  and broke the Rebel morale.

12 turns played out of 15 before  Blue's army break point was reached.



 

Thursday, August 6, 2020

And so it begins

 Summer! So many things to do, so hot up in my games room!

Turn Two.

To be continued.......