|The Centurions have been busy.|
On Saturday I'll be running a Miniature Wargame at a multi-genre games day event. Not just a public venue but the first game that I've run for the guys from the valley who I've started gaming with a couple of times a year (except Jeff who I've gamed with for a decade) . It doesn't need to be spectacular but it would be good if it was fun and doesn't embarass me by being too shoddy.
The chosen scenario is a minor variation of the venerable Wagon Train from Grant's Scenarios for Wargames, an old chestnut that rarely fails in any period. My choice of toys and rules was to make it the first public outing for both my new increased 'horde' of Elastolin Huns and Romans and my Gathering of Hosts rules. The trick was that neither were ready!
Between Dithering and Distractions, the refurbishing and integration of my new and old Elastolin hosts, which I had expected to have finished last fall, hadn't really begun. Taken slowly and done with loving care, this was a project that I could have dragged out and enjoyed for a decade or more, if that was my nature, but as it turns out, using my new 'wait, wait.....GO GO GO", impetuous, slapdash approach allowed me to make a final decision on permanent unit stands vs temporary units using individuals on magnetic movement trays, and get about 40 useable units based and refurbished in a week. In other words over half of the figure pool and sufficient for the day.
The armies are a hodgepodge of original, repainted, partially repainted, converted and done from kits and I love 'em all.
I also managed to implement an idea I stole from Jeff ( Armchair Commander blog) a nail stuck in the base to hold my casualty rings.
|A new armoured Hun, converted from a knight. Note post and red ring.|
The basic idea and form of the rules was fairly set but some the exact details were swinging back and forth. Confirmation to a pattern vied with the attraction of strong differences and distinct characteristics for various troop types.
Then the whole thing nearly got ambushed and upset by an urge to go with 2 stand units on a 6" grid. A good idea on its own possibly but the associated Rough Wooing is a joint, nongridded, 1 stand is a unit, project and by covering the gridded table and playing a game I banished the deviant thought.
|The quickly improvised test game. Not all the troops had been refurbished yet but I enjoyed myself.|
Just player QR sheets to do including unit stats, combat modifiers etc and a mere handful of individuals needing a few more touch ups and I'll be ready to go.