Viewer's Choice Celebration MiniCampaign

It has now been over 20 years since I launched "With MacDuff On the Web" and nearly 10 years since I launched my 2 blogs: Gathering of Hosts and Battle game of the Month.

To celebrate the years and the friends and the million hits I've decided to run a 3 game mini-campaign in late October. By popular vot e it will be set in the mid 18th Century.

Friday, June 28, 2019

Just when Final Victory was close

After surveying the enemy position, General Douglas decided to try a left hook while threatening the enemy's left flank with his cavalry.

The attack on the left started out well. 

The centre however suffered horendous casualties as they advanced.

The flanking fire from the Guards Brigade  helped weaken the enemy and the second assault took the sunken road but at a heavy cost. On the far side of the hill the cavalry had driven back the enemy cavalry and artillery but it was itself spent in the task. 

A few fanatic Rebels held the small farm and their deadly fire broke up the final assault before it could be launched. The rearguard was exhausted but they had done their job, prsuit would have to wait for tomorrow and the main enemy army would be safely across the Neverwaussie River before dawn.


Alas, there was to be no pursuit at all. As the sunk set a courier galloped up to General Douglas with a telegram. The Kree had again invested Fort Henry. General Douglas was ordered to immediately break contact with the Rebels and fall back to the railhead. There he was to entrench and await reinforcements.

He was also  to immediately dispatch the Colonel Ross with the Regulars and Victoria Rifles post haste to Belmont by rail and thence to Port Arthur by steamer to report to General Robert, commander of the Fort Henry Relief Force. 
A scene from the last relief expedition.


11 comments:

  1. Nice report and lovely setup as always. Looks like a rather bloody affair with all of those casualties scattered about.

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  2. It sounds like it was an enjoyable game. But for the farm house defence the result could have been reversed.

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    1. It was one of those games where the advantage slipped back and forth.

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  3. Love the 'tipped over' bodies to show casualties and where the fight was hottest!

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    1. There is something traditional and joyously immature about it.

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  4. Were you happy with how the mechanics worked out?

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    1. Funny you should ask, yes and no so I played 3 more unrecorded games to try out some tweaks but that's another story.

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  5. Looks like fun, as always. I have an urge to do something colonial in a large scale; too bad there are no molds for 40mm Ansars or the like...

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    1. Scruby has some great OS Ansars back in production along with some others. Not yet the full range but there is hope if there's interest, Very compatible with Zinnbrigade conversions. (eg my Boers use Scruby ACW riders on Zinnbrigade horses)

      I like the potential of moulds in the cupboard but unless doing large armies I'm not sure if they are all that cost effective esp with time factored in.

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    2. Well, that's true. I like the psychological comfort of not worrying whether things will suddenly become unavailable before I've bought what I need, though, which ends up balanced against a hard economic analysis. As for Historifigs, perhaps I'll rough out an order of battle...

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