Not having a definite idea I decided to roll dice to pick and layout terrain items such as hills, woods, buildings and road entry points and to deploy all my ready Origawn Rebellion forces.
|Somewhere in the Origawn Territory, Advance Guards clash.|
|The armies deploy directly from the march.|
|The Rebel Third Brigade tries to find room to deploy.|
|Balloon's eye view of the battle as the Dominion assault on the hill begins.|
The altitude seems to have affected the colour and sharpness.
An early Rebel cavalry attack had been repulsed handily as had a Dominion counter attack so the battle degenerated into a long range carbine duel until the infantry came up. When the last Dominion troops were up and forming for an attack the Dominion cavalry was launched in an assault driving one Rebel Squadron back through the infantry and sending the remnant of the other scurrying for the woods leading to another exchange of dismounted carbine fire which settled the matter.
|With the Dominion's redcoats in possession of the hill astride the main road and 3 of their 4 brigades down to 1/2 strength, The Rebels are forced to retreat,|
A quick assessment of the Rebel army showed that three of the four brigades had lost over half their strength. It was time to retreat while there was still a fresh brigade and a handful of guns to act as a rearguard.
|Time to retreat while there is still a rearguard.|
The result should be a collection of figures, background and rules that will let me fight a small one hour game with a handful of units, a game like this or an occasional all day pitched battle with every unit on board.
Now to make the rules make sense in writing.