If I'd known this 3 hour game was going to take me 8 days to play, I probably wouldn't have started! However, I'm glad I did.
The scenario was of the "Hold the Pass" sort. The Rebs started with a brigade of infantry (9 stands) , a cavalry brigade (6 stands) and 2 batteries (1 stand@). Reinforcements, consisting of another infantry brigade and 2 more batteries, were coming, sometime in the first 6 turns. The Yankees started with a cavalry brigade and a battery on table with another brigade of infantry or battery entering each turn, 4 infantry brigades and 4 more guns in all.
The defender's mission was to hold the pass till dusk (turn 15).
After a lot of thinking and trying and rethinking and so on, I ended up for the last 1/2 of the game with the sort of fast, simple game that I had wanted. That the basics fit on one side of a page was a benefit but I'd be happy with two sides of a page.
None of the ideas and mechanics were new. Some were revived, borrowed, simplified, and adapted from my "With MacDuff On The Frontier", or from my "Hearts of Tin", and some borrowed and modified from Lawford and Young's "Charge!" and some from who knows what dark corner of my memory.
I wouldn't be surprised if I end up trying a version for my 40mm home cast 18/19thC , not quite historical, armies, but, for now, the yard and garden call!
Ross-
ReplyDeleteI think the 'Hold the Pass' scenario is a fine one for play-testing ideas and mechanics. Straightforward setting, but likely to discover all sorts of areas where one's rule set requires tweaking. And the time limit always lends an aspect of tension to the affair. That was my scenario of choice for the first of my 'Retreat from Smolensk' battles. In that one, too, the retreating French cleared the pass from blocking Prussians just as night was falling.
Cheers,
Ion
Esp good for solo play testing in any of its manifestations.
DeleteAlways a pleasure to see your ACW collection in action.
ReplyDeleteWhile the "Hold the Pass" scenario is straight forward I have found it is hard to achieve for both sides.
Almost always a close run thing.
DeleteMy go to scenario is always some variant of Blasthof Bridge. But horses for courses.
ReplyDeleteAnother good one, well played over the last 50 years and usually a near run thing.
Delete"Revived, Borrowed, and Modified," I can't think of a better title for a set of home brew rules--left out "simplified" because three words works better than four, stylistically, but it belongs also. Perhaps in a sub title.
ReplyDeleteHmmm, I rather like that, "RBM" for short. For similar periods there could be ACW RBM, 1812 RBM, etc. Hmm
Delete