Viewer's Choice Celebration MiniCampaign

It has now been over 20 years since I launched "With MacDuff On the Web" and nearly 10 years since I launched my 2 blogs: Gathering of Hosts and Battle game of the Month.

To celebrate the years and the friends and the million hits I've decided to run a 3 game mini-campaign in late October. By popular vot e it will be set in the mid 18th Century.

Sunday, November 26, 2017

Prepare To Come About!

After much thought about rules, I remembered that my toy soldier collection was supposed to be about quick, simple games not about getting into details of command control and small unit tactics.  The table was supposed to have been cleared already but hadn't been, so I played the scenario again using my standard Tin Army rules without hasty modification and they worked just fine.

While debating what scenario to play next, I remembered the need to resume preparation for Huzzah, so I cleared away the old toy soldiers.
Romans in hot pursuit of a Barbarian raiding party.

The "Prince Valiant and the Siege of Castle Dangerous" game that I am planning is supposed to be a  chaotic, multi-player, no fixed sides, personal victory conditions only, sort of game.  I have decided that it would be best run using very simple combat and movement rules so that players can focus on the rest. With this in mind I have written a sketchy draft of a simple set of rules drawing heavily from the Gathering of Hosts but based on units of single figures not on elements.

Since the table STILL hasn't been cleared, I reset with the Elastolins in anticipation of a test game in the near future.


  1. Replies
    1. Its a start. Hoping to find somewhere in Halifax to host a 6-8 player play test late winter.

  2. Those are always good knockabout fun. How many players?

    1. Max of 8 players is the goal. Last time I ran a personal objective Prince Valiant scenario at a convention (2004/5ish) I spent all of my contingency planning on how to run it with with only 2 or 3 players and none at all on how to run it with the 16 players who actually showed up and played.

    2. ps the game was scheduled for the early 8 o'clock Saturday morning slot, a notoriously slow spot at the start of the 2nd day.

  3. Hi Ross,
    have you ever thought about using either index cards or a 5X7 ring binder? As you put a system together and improve a rule say fro basing or for movement, etc you simply take the old rule out an destroy it. That way there is no total re-writes of rules but replacement as you go.

    1. Jerry, Good idea would require me to physically write things. All the rules writing I do is 100% digital so there is no rewriting, just the occasional cut and paste along with over typing. I keep old digital versions, sometimes for decades, for reference and will sometimes copy back portions or check the old versions to remind myself that I've already tried "X" before.