I was very clear in my head when I resurrected my Britain's toy soldiers: I wanted to play the sort of raids, ambushes and frontier warfare that MacDuff had been designed for. MacDuff called for more toy soldiers and a bigger table though so I turned to The Square Brigadier and it was working just fine. So how did I end up suddenly try to write rules for multi-brigade pitched battles?
A 2005 MacDuff game when my table was bigger. |
The idea was that I could paint what I felt like and have a variety of uniforms without having to do a dozen or more of each and running out of room on my table. It would then be up to my imagination to explain how such a disparate group of units fit together.
Battle of Brioche from last year: an expedition to secure supplies. There was a slight mismatch between grid size and base width hence 1 stand units. |
The Opening Engagement of the Origawn Rebellion, when units were still companies and the whole "army" was one big, happy, Brigade. |
Luckily this is easily rectified by recalling the Square Brigadier and getting the narrative back on track.
Your original notion has (had) something of the 'Stevenson at Play' sense about it, though perhaps not quite so far as any and every figure with a martial bearing being pressed into he ranks. I've occasionally looked at my stuff, ranging across a millennium, and tried to imagine a vast war between them. 11th Century Byzantines, 17th-19th Century Imperialists and allies, and WW2 Germans on one side, just about everything else in opposition. Who will the Northern and Southern States declare for?
ReplyDeleteIt won't happen, of course... Even getting my ACW troops (1700+) all on one table is a dream long faded...
Also a bit of Morschauser whose chapter on collecting an army is basically where the idea came from.
Delete"It would then be up to my imagination to explain how such a disparate group of units fit together." - something we never worried much about as children. :)
ReplyDeleteDon't be too sure.....
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