This game could have made a fun (for me anyway) battle report with a separate behind the scenes post, but for non-hobby reasons I decided that one sooner blog post was better than two later. So here we are with a melange of relevant topics!
My annual review and plan will follow in a few days so let me just say that my 54's are once again going back to individual toy soldiers fighting small actions. (I would call them skirmishes but in this hobby that usually means 1:1 semi-roleplay games.) This is just the sort of game that With MacDuff To The Frontier was written for, so I dugout my copy of the Courier where the original, Colonial, version was published. It took about a minute for my brain to short circuit and I wondered what the heck I was thinking some 30 years ago when I typed up the first version, on a non-colour DOS (no windows) home computer and shared a copy after a discussion on the rec.games.miniatures.historical news group. (anyone else remember those days?) Anyway, I started work on a one page set of rules for my 54's and after 5 or 6 turns of changing things (hence the cards showing on the first few pics) and finished with a one page set of fast play rules, borrowing many of the mechanisms in the battle rules. Here is a link to the rules as used for the last half of the game: "On The Frontier". Now, on with the game!
When the Sapper's attempt to clear the wood failed with heavy losses, Col. Ross, in command of the Column, ordered the Sappers to fall back while supports moved up. |
(**Note: click on pictures to see them enlarged or double click for an even closer look.)
The GG Bodyguards and the mountain gun had formed a rearguard but now pressed forward. |
Up next: ....ummh, I don't know! Any requests?
The Dominion troops salvaged victory from the jaws of defeat, huzzah!
ReplyDeleteI think there moments when the Column commander was wishing he had a company or two of Regulars.
DeleteTerrific game , thanks for the rules!
ReplyDeleteAlan Tradgardland
At last one of my one page rules actually fit on 1 piece of paper. I suspect there will often be occasional be a need for improvisation.
DeleteFantastic game. I like single based figures, though I know it's not so practical.
ReplyDeleteRegarding requests; I'd like to see another 25mm Gathering of Hosts game please
I'll put them in the queue but I'm not going to debase them ! :)
DeleteI'm still plugging for Prince Valiant. I want to know what happened next.
ReplyDeleteHe's due but also in limbo while I try to detox him from the "big con game" mode, back to storytelling adventures.
DeleteI remember R.G.M.H.. good fun.. :o)
ReplyDeleteIt was! And I had more hair and it had colour! :)
DeleteI like ambushes... they're so, interesting... Good game.
ReplyDeleteNothing like dummy markers to add a bit of suspense esp when playing solo.
DeleteGreat AAR, and pics look really good. Rules being rewritten mid-action, that never happens does it? Thanks for the latest version, is it outdated by a new revision yet?
ReplyDeleteNot THIS one.....
DeleteI love this! I have a load of Britains Fort Henry Guard that I used for the Fenian Invasion. I never thought of pitting them against my Plains Indians.
ReplyDeleteYeah. The Fenian Raids were my first goto with them, then I got sidetracked into fictious countries. However, at the time of the 1st Riel Rebellion, the Ft Henry guards uniform was still the fulldress, even in forage caps were more common in the field.
DeleteSo. Close enough!
Btw, have you ever read the court Marshall statements after a ridgeway? A very different picture from what the newspapers ran with.
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