Wednesday, January 27, 2010
That's the sound of me suddenly realizing that I had forgotten the Immortals are "stubborn" and automatically pass their 1st break test of the game. That is one of the strengths and the weaknesses of WAB. The myriad of special rules allow granularity and flavour to be added in a simple yet effective manner but there are alot of them, only some of which apply to any given army so you have to REALLY know your own guys (or have a sharp memory). Luckily the rules provide for forgetting a special rule, it basically goes: "Too bad, if you're silly enough to forget, suck it up, no going back". Any way they could easily have broken on the Greek turn and the effect would have been much the same , maybe, .... ARRGGHHHH!
Posted by Ross Mac email@example.com
Born and raised in the suburbs of Montreal, 5 years in the Black Watch of Canada Cadets, 5 years at the Collège militaire royal de Saint-Jean followed by 4 in the navy. 25 years with CPC in IT simultaneous with 23 years running a boarding kennel. Inherited my love of toy soldiers from my mother's father. Married with a pack of Italian Greyhounds and 3 cats. Prematurely retired and enjoying leisure to game, maintaining our 160 yr old farmhouse and just living.