EXCERPT FROM APPENDIX 1 from Don Featherstone's Battles With Model Soldiers
(The book that got me started.)
"Nothing in these pages is a dictate, no word says you must or you shall do it this way. On the contrary, the book sets out from the very beginning to stimulate the reader to think for himself, and to use what he has read merely as a foundation for efforts and ideas which reflect his own temperament and character. Only in this way will he obtain maximum satisfaction from the hobby of battling with model soldiers."
-Don Featherstone 1918 - 2013
Friday, January 18, 2013
Last night I made time to play another test of the Square Brigadier. Ancients this time, fictional bordering on fantasy but ancients none the less. The narrative Battle Report is on my Gathering of Hosts Blog but I'm going to keep the rules stuff here. The game was sufficient fun to play that I am going to keep the 3" wide units even in the big table, fielding more units rather than larger ones if I want to see more troops on the table. That means that the Gathering of Hosts rules might just be the grid-less variant of these of even just the ancients version of SB with the names changed and non-relevant bits removed. Another grid-less game is required before I decide but I'm almost ready to start twisting Ron's arm to try them on his Hexon terrain.
I found one goof in the first play test of SB and found another, cavalry related, in this 2nd play test game. The cavalry charge bonus was supposed to be +1 die per unit not +1 per die. I also noted that disordered units (broken by any other name) were not mentioned under the army morale rule so added that in. If too many troops are allowed to run for safety there should be a risk of it catching on. I also added back in the description of what constitutes front as mentioned last time.
There were a few special rules that seemed to be cropping up in every period chart so I added Light Infantry back as a unit type and transferred their movement bonuses and the evade rule from the unit charts to the rules. Apart from that I felt the need to expand on and fiddle with a few of the period unit characteristics. For example, the pike phalanx was a little too flexible for comfort.
It would be soooo easy to add more and more particulars to ancients units since they cover such a wide variety of equipment and tactics but I'm pretty sure I can live within the parameters that I have set and that they cover the really essential bits from a macro or effect level.
I think I have a solution for rearranging my games room without taking the table and rebuilding it, at least temporarily, so that will be my goal for the weekend.
Posted by Ross Mac firstname.lastname@example.org
Labels: square brigadier
Born and raised in the suburbs of Montreal, 5 years in the Black Watch of Canada Cadets, 5 years at the Collège militaire royal de Saint-Jean followed by 4 in the navy. 25 years with CPC in IT simultaneous with 23 years running a boarding kennel. Inherited my love of toy soldiers from my mother's father. Married with a pack of Italian Greyhounds and 3 cats. Prematurely retired and enjoying leisure to game, maintaining our 160 yr old farmhouse and just living.