About 2 years ago I decided that having done 1812 for 20 years in 54mm and 40mm at various level from skirmish games to refighting historical battles, I didn't want to continue as I had been doing but neither did I want to drop it. A few test games showed that a Square Brigadier version was just right for short, easy to set up and play, One Hour style games. More experiments showed that 2 stand, 12 figure infantry units on the 6" grid worked well for me. They could also supply 1 stand units for use on the 3" grid portable board. All I had to do was rearrange my existing units and rebase, touch up or add a few figures to fill out my existing 40mm British and American armies.
So there I was, starting to consider scenarios, then I looked at the cluster of figures in three different basing systems with various organizations and a few figures needing repair.....oh......I had made the decision about what I needed to do to make my 1812 armies game ready at a minutes notice again, but..... I hadn't gotten around to it.
1 infantry, 2 light infantry, and 1 artillery unit waiting for the glue to dry. |
A Square Brigadier game from Dec 2016 (click here for the battle report) |
I need to get me one of those round tuits!
ReplyDeleteHappy gaming!
I could use a stack of 'em.
DeleteThere is something about December - the busiest month in the calendar. The wargamer always gets the creative itch to do a new thing and time compression moves from Sci-fi to real world. It's sort of the opposite to hibernation!
ReplyDeleteFor me my calendar of "Must Do"s and outside obligations suddenly clears, beyond close support for my wife's home business so suddenly I find myself with sometimes hours of free time. I consider December to be the start of the winter campaign season.
DeleteAs someone who is a master at project planning and then getting distracted, I know this scenario all too well (I like to claim I'm an "ideas man"). The figures look splendid - looking forward to seeing them in a game.
ReplyDeleteMe too, two days later than hoped...
DeleteHaven't done much this month myself - and as soon as the Chrissy tree goes up that's my painting stopped for a couple of weeks (it goes up in front of my painting desk).
ReplyDeleteThat is a problem though there is the option of a evergreen forest skirmish game...
DeleteThe figures look splendid - enjoy your game
ReplyDeleteOne day. Sighhhh..
DeleteRoss,
ReplyDeleteIn your quick play pike and shot rules how do you know if a unit is broken or not? I may have missed it but can’t figure it out.
Thanks
Alan
Alan its in Para 6 at the very end. Essentially when a unit takes its maximum hits based on troop type it is removed.
DeleteHere's a link to the rules
Quick Pike & Shot