I was stoked for the first game but with each stand being a unit, there were too many units on the table for the mechanisms to flow well and keep up interest and excitement in the game so something had to change.
#2: An old chestnut of a scenario and improvised basing but a brisk game.
After rejecting various options as too "gamey" and abstract or too tedious, I remembered that I had at one point contemplated a system where 2 stand units occupied two adjacent 3" grid squares giving an easy way to reflect formations and frontages without complex or confusing rules or excessive empty space to confuse me mid-game or distort the look of the thing. The result feels much more "old school" than the Square Brigadier ever did but with all the convenience of a simple gridded game.
Born and raised in the suburbs of Montreal, 5 years in the Black Watch of Canada Cadets, 5 years at the Collège militaire royal de Saint-Jean followed by 4 in the navy. 25 years with CPC in IT simultaneous with 23 years running a boarding kennel. Inherited my love of toy soldiers from my mother's father. Married with a pack of Italian Greyhounds and 3 cats. Prematurely retired and enjoying leisure to game, maintaining our 160 yr old farmhouse and just living.