It occurred to me this week that one possible reason that several of my recent games have seemed a little dull is that I had again allowed my suppressed suspicion of randomness to coax me into limiting the range of possible combat results.
I suspect its a byproduct of having played too much WRG Ancients at too young an age. At least I'm not rolling average dice and consulting charts but I have been making rules decisions that limit extreme results and encourage average ones. No wonder the games have been more average and less exciting than those I imagined. It was me! Its been a frequent seesaw battle for years, usually taking place in my subconscious where it is fairly safe but its out now and I've gone back and tweaked my 54mm rules to increase the possible range of combat and rallying results.
It needs testing though, a little game perhaps. Just the thing for a quiet Sunday.
EXCERPT FROM APPENDIX 1 from Don Featherstone's Battles With Model Soldiers
(The book that got me started.)
"Nothing in these pages is a dictate, no word says you must or you shall do it this way. On the contrary, the book sets out from the very beginning to stimulate the reader to think for himself, and to use what he has read merely as a foundation for efforts and ideas which reflect his own temperament and character. Only in this way will he obtain maximum satisfaction from the hobby of battling with model soldiers."
-Don Featherstone 1918 - 2013
Saturday, April 13, 2019
What to do on a Sunday?
Posted by Ross Mac email@example.com
Born and raised in the suburbs of Montreal, 5 years in the Black Watch of Canada Cadets, 5 years at the Collège militaire royal de Saint-Jean followed by 4 in the navy. 25 years with CPC in IT simultaneous with 23 years running a boarding kennel. Inherited my love of toy soldiers from my mother's father. Married with a pack of Italian Greyhounds and 3 cats. Prematurely retired and enjoying leisure to game, maintaining our 160 yr old farmhouse and just living.