It was midday before the Alliance fleet anchored off the coast and boats began ferrying troops ashore. With five battalions of infantry, two squadrons of cavalry and a detachment of Marine Light Infantry to ferry ashore, it was going to take a while. Hopefully the enemy was not watchful.
The first boatloads hit the beach. |
The invaders hopes were dashed when a cavalry patrol topped a low rise to the South before the boats had even reached the ships to embark the second wave. Still, there were enough troops ashore to hold off the cavalry until the next wave landed.
A messenger galloped back (trust me, you should have seen his die rolls!) with the news while the local militia mustered and the cavalry fell back, ready to intervene if the village was attacked.. |
Being already on alert, the garrison was soon on the march, heading straight to the enemy landing spot by the shortest route while sending the Scouts across the rugged pass through the hills to harass the invaders and support the Farmington militia. If the village could hold and the garrison launch its attack before the enemy grew too strong there was hope of a good outcome.
The Bluecoats marched out leaving the Company troops to hold the fort. |
To be continued.
Most enjoyable photos of the game as the landing progresses.
ReplyDeleteI indulged myself with this one.
DeleteA full blown invasion - looks wonderful.
ReplyDeleteI find that to be one of the joys of the simple toy soldier approach, free reign for the imagination to turn a few toy boats and soldiers into a fleet and army.
DeleteDid you decide to use AGW with this, or is it a MacDuff game?
ReplyDeleteI figured that if we were going to run an AGW in May then I'd best know the rules inside and what can and can't be done scenario-wise.
DeleteHowever, after having going into this scenario with 1/2 a dozen games under my belt, I think I actually prefer them to MacDuff. (Oh well, "all things" etc)
Looks great Ross! Always a good scenario.
ReplyDeleteIndeed, I seem to have rather vague memories of versions set in the Med (WWII,Nap, Athens vs Sparta..)
DeleteRoss Mac,
ReplyDeleteReading your recent blog posts about the fighting on Krell Island reminds me my visit to Louisburg some years ago.
I'm looking forward to the next instalment.
All the best,
Bob
Bit smaller game but that influence was there.
DeleteComing along well. Nothing like a good invasion from the sea to kick of a campaign.
ReplyDeleteIndeed. I'm assuming that a failed invasion would have led to an evacuation anyway for 'strategic' reasons.
Delete