Tuesday, October 16, 2012
Its not my fault
Labels:
atlantica history,
MacDuff,
train
Born and raised in the suburbs of Montreal, 5 years in the Black Watch of Canada Cadets, 5 years at the Collège militaire royal de Saint-Jean followed by 4 in the navy. 25 years with CPC in IT simultaneous with 23 years running a boarding kennel. Inherited my love of toy soldiers from my mother's father. Married with a pack of Italian Greyhounds and 3 cats. Prematurely retired and enjoying leisure to game, maintaining our 160 yr old farmhouse and just living.
Subscribe to:
Post Comments (Atom)
Ross Mac,
ReplyDeleteThat Gow chap has a lot to answer for.
Mind you, the resultant game looks very interesting ...
All the best,
Bob
Yes he can be a disturber but the ensuing game was entertaining so I am suitably grateful for the inspiration.
DeleteLovely looking table.
ReplyDeleteThanks Pat, sometimes simple is good.
DeleteIs there a certain Mr W. Churchill on the train perchance?
ReplyDeleteGood idea. Or his grand father perhaps? I must make myself a war correspondent figure.
DeleteI'm interested in a hex less Battlecry...sound most intriguing
ReplyDeleteSorry to get your hopes up. Primary fiddlings about were not impressive while the MAcduff game was fun. Basically hex=4" (or any other convenient distance), 1d6=how many units can move, a deck of chance cards for some funny stuff. Ok but lacking a sense of purpose.
Deleteoh yes translated the battle dice by counting occurrence of various symbols. Result:
4,5,6 kills, 3 retreat 1 hex/4", 1,2 no effect. -1 vs artillery or cavalry.
O/w basically battlecry rules.