Well, having driven the rules around the block more than a few times over the last 5 or so years and tried and largely rejected every option, idea, and variation I could think of or steal, I've happily once again returned to the basics of the early games, just a bit more polished. Perhaps there is a better way but this is my comfy way and it fits my resources, likes and habits and I'm happy that I understand why I like these choices as well as being comfortable that they work for me.
Not saying I'll never tweak or add anything, after all, for starters, the Zulus are still lurking in the cupboard and aren't really covered yet. Still I'm home.
When I get enough of this sort of polushing done, I can start getting on to the occasional complex scenario, some actual, planned campaigns and maybe even get back to writing a bit more about the background history, personalities and famous units.
That is a very neat idea to have a picture of a fallen soldier to mark casualties or a unit's state. They certainly won't get in the way, are they easy enough to pick up and move?
ReplyDeleteThe experiments have just begun. This first one is just paper, the plan is to use some sort of card so we'll see.
DeleteNice idea with the 2D figure .
ReplyDeleteIts all these pictures of Peter Dennis' paper armies!
DeleteI think that will be less distracting than the plastic discs. I had thought of gathering all my Airfix dead and wounded figures to use them on based units to mark hits, instead of caps or rings. Seeing this, I might try finding those Airfix figures.
ReplyDeleteAfter my last ACW game I started gathering wounded and prone 1/72 nd figures to use as markers.
DeleteNice idea Ross - at first I thought it was an insult to The Dominion!!
ReplyDeleteI tried to get the Zouaves to step over him but the wind from their movement was enough to float him out of place since he isn't printed on or glued to card yet, so I had to get them to hold him down for a pic!
DeleteSounds good. Knowing the kind of game/s and minis and terrain and all that that you want is good.
ReplyDeleteIts refreshing to have the time and place to test and experiment.
DeleteIt's great to try and reject rules and then come to a comfortable position with them (...maybe?!). The most important thing is "...my comfy way and it fits my resources, likes and habits".
ReplyDeleteRegards, James
There are drawbacks to solo gaming but advantages as well.
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