Actually, this time you'll have to image a road running along side the fence and through the town. It was late and I was expecting a short game so didn't bother making a new road for last year's original Portable Wargame trial gaming cloth. The forces are the same as for Friday's games but it looks slightly different because the larger grid squares allowed me to use 2 stands per unit.
The forces march on.
I had intended to follow the same battle plan the Rebs rolled "1" order early on and opted to move infantry forward rather than sending in the cavalry unsupported. It was a sign.
The rules as played during most of the game have just been posted. A doc version should appear before too long but after I test a non-gridded version.